Welcome to Must Read Horror. The internet has been scoured once again for the week’s best horror articles, and the results are in:
- A Brief History of Canadian Horror on Film
- The Art-Horror Film: Genius or Pretentious?
- 8-Bit Terror: Nintendo’s Horror Games That Inspired a Thriving Subgenre
- Love Horror’s Six Greatest Givers of Gore
- What Makes a Good Horror Story? Indie Games Have the Answer
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Canada is famous for its fabulous mountain ranges, beautiful prairies, stunning forests, and The Satanic Duo, more commonly known as Justin Bieber and Celine Dion. Over the years, though, Canada has also put out more than its fair share of great horror movies. This article from Metro News takes a look at the history of Canadian horror films.
We’ve all sat through films so subtle on the horror, despite calling themselves horror, that we’re left scratching our heads at the end. These films are usually well-made and beautifully shot, with nary a blood-spot in sight. I’m talking, of course, about the art-horror film. Genius or pretentious? Horrormovies.ca investigates.
As I youngster, I spent hours and hours bashing away in my room, and what better way to relax after all that excitement than a nice little game on the Nintendo. The NES was the ultimate machine back then, your own personal ED209, with the upshot of not being torn to ribbons by its malfunctioning AI. Not only did it have awesome graphics (seriously!) but you could purchase games based on some of horror’s greatest franchises. This article from Dread Central checks out those games.
As horror fans, we’ve seen our fair share of gore. From the exploitation films of the 1970s to the torture-porn movies of today, gore is often seen as an essential ingredient of a good horror film. Now, if we could just figure out who the sickest fictional horror character out there was, that would be…oh, Love Horror have done it? Great stuff.
What makes a good horror story? Plot? Atmosphere? More twists and turns than George Michael on his way to Snappy Snaps? This article from IndieWire investigates how Indie games are pushing the envelope and creating great horror.
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- They Don’t Come Home Anymore by T.E. Grau
- A House at the Bottom of a Lake by Josh Malerman
- The Visible Filth by Nathan Ballingrud
- The Elvis Room by Stephen Graham Jones
- Water For Drowning by Ray Cluley
- Chalk by Pat Cadigan
- Roadkill by Joseph D’Lacey